In my previous two posts I explored the definition of augmented reality then discussed its place in the context of related technologies. In this post I will be covering important technological concepts in computing that provide an even broader context for AR. These are technologies that must be in place for the true potential of AR to come to fruition. I will not be covering the specific hardware and software that goes into rendering AR here, but rather exploring the infrastructure that will co-evolve with AR in order to deliver extraordinary transformation to society. These technologies all exist today at various levels of maturity, but have yet to be woven together into a cohesive and seamless fabric. This accounting is by no means exhaustive, feel free to leave comments about others that belong here. Read More →